Pick your duck. Cheer a winner.
Give up to six names their own duck and cheer them to the finish. A playful random picker for small groups and big reactions.
Feeling lucky?
Six lanes of suspensePick your duck. Cheer it on. Anything can happen before the line.
Your next lucky pick
or press space and leave it to luck
Good times, ready to go.
A random name picker with a finish line
Assign a duck to each person, prize, or option, then start a race. Ducks trade places as the suspense builds before the winning duck crosses the line. Each entry has an equal chance; the race animation reveals a result that was randomly chosen at the start.
How to play
- Enter up to six names or choices, one for each duck.
- Choose the pool or sunset setting and a quick, classic, or dramatic race.
- Press Start the race. Use presentation mode to give everyone a clear view of the finish.
Good to know
How many ducks can race?
Let's Spin supports up to six entries in a race, with one duck per entry. For a larger group, the prize wheel, lucky draw, and card shuffle each support up to 1,000 entries.
Does the duck in the lead have a better chance of winning?
The winner is chosen before the race starts. Changes in position build suspense and do not change the odds. Each entry starts with the same chance of winning.
How are winners chosen?
Let's Spin uses your browser’s cryptographic random number generator and avoids rounding bias when choosing an entry. Every nonempty entry has an equal chance. Duplicate labels count as separate entries. Colors, reveal styles, and animation duration do not affect the result.
Where are my lists saved?
Your entries, settings, and recent results stay in this browser’s local storage. They are not uploaded to a server or included in page links. Download a collection for a backup or to move it to another device; clearing browser data removes local collections.
Ready-to-use picker templates
Small decisions, classroom turns, and conversations. Pick a starting point and make it yours.